12 & 24-Hour Time Matching Game

Years

5 - 6

Pages

12

Games, Resource

Description

This wonderful set of 48 cards can be used for any time-matching game, such as Memory, Snap or Go Fish. The cards contain pairs of 12- and 24-hour times.

The resource can be printed in either high or low colour format. A page of blank background cards is included in the resource to be optionally used. They can be attached to the reverse of the game cards to ensure that the words cannot be read through the back of the card. The cards then need to be cut out and shuffled so that the game can be played. An optional recording sheet is also included in this resource.

Additional information

Number of Pages

12

File Format

pdf

Australian Curriculum Code

AC9M5M03, AC9M6M03

Australian Curriculum V9

F - 6

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