Catch a Crab Addition

Years

1 - 2

Pages

14

Resource

Description

Catch a Crab is a fun multi-player addition game where students use their addition skills to try and ‘catch’ a crab.

 

Players roll two six-sided dice and add the numbers to get the answer. They then find the numeral to match their answer on the game board and cover it with a counter. Players keep rolling, adding and covering until all the number squares around a crab are covered and that crab is ‘caught’.

 

This game allows students to repeatedly practise their addition skills in a fun and engaging way.

 

Looking for more small group addition activities? You'll love our Addition & Subtraction within 20 Task Card PACKAGE!

Additional information

Australian Curriculum Code

AC9M1N04, AC9M2N04

File Format

pdf

Australian Curriculum V9

F - 6

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