Description
Catch a Crab is a fun multi-player addition game where students use their addition skills to try and ‘catch’ a crab.
Players roll two six-sided dice and add the numbers to get the answer. They then find the numeral to match their answer on the game board and cover it with a counter. Players keep rolling, adding and covering until all the number squares around a crab are covered and that crab is ‘caught’.
This game allows students to repeatedly practise their addition skills in a fun and engaging way.
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Additional information
Australian Curriculum Code | AC9M1N04, AC9M2N04 |
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File Format |
Australian Curriculum V9
F - 6
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