Description
Race to the finish line in this action-packed digital game! As students answer each question correctly, their race car speeds forward around the track. The faster they answer, the further they go - and only one player will make it to the top of the podium!
In this version of the game, students practise counting small collections from 0 to 10 by identifying the number of books shown on a shelf in each image. It’s an engaging way to build early number sense while encouraging fast, accurate responses and a little friendly competition!
Count the Books: Numbers 0–10 – LET’S RACE is ideal for supporting early counting skills and subitising in a fun and motivating format. Whether students are playing on an interactive whiteboard, independently on their devices, or in teams, this game offers a lively way to reinforce foundational maths knowledge.
Key Learning Outcomes:
- ✅ Count and recognise small collections from 0 to 10
- ✅ Strengthen number recognition and subitising
- ✅ Develop one-to-one correspondence skills
- ✅ Improve fluency in early number counting
- ✅ Engage in collaborative or independent gameplay
How to Play:
- Students are shown an image of books on a shelf and asked to select how many books they see.
- Each correct answer makes their race car zoom further around the track.
- The game includes multiple laps and the pace increases as students progress.
- At the end of the race, the student who finishes first stands on the winner’s podium!
Ideas for Classroom Use:
- 💡 Use as a maths warm-up to energise the class and prepare for a lesson on counting.
- 💡 Set up tablet stations where students can race each other in pairs or small groups.
- 💡 Integrate into your numeracy rotations for independent or partner practice.
- 💡 Challenge students to beat their previous time or number of correct answers across multiple plays.
Top Teacher Tips:
- 💛 Let students personalise their experience by choosing from six characters before the game begins.
- 💛 Select the number of players or teams at the start of the game to suit individual, paired, or group play.
- 💛 Use the QR code to send the game home for extra practise or as an alternative homework option.
Count the Books: Numbers 0–10 – LET’S RACE helps young learners strengthen early counting skills while racing for glory in a high-speed, high-fun environment!
Additional information
Australian Curriculum Code | AC9MFN02, AC9MFN03 |
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Australian Curriculum V9
F - 6
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