Duration of Events LET’S RACE
Description
Start your engines! In this high-energy digital game, students race their way around a dynamic track by answering questions that challenge their ability to calculate the duration of events and journeys. With every correct answer, their car speeds ahead—but be careful! Incorrect answers slow them down and could cost them a spot on the winner’s podium.
Students will be given real-life scenarios—such as determining how long a flight takes from its departure to arrival time—and must choose the correct duration from four answer options. This game builds confidence with time calculations and supports the development of key skills in reading timetables and solving elapsed time problems.
The goal? Be the first to zoom across the finish line and claim a spot on the podium!
Key Learning Outcomes:
- ✅ Calculate the duration of events using start and end times
- ✅ Apply time knowledge to real-world contexts such as travel and scheduling
- ✅ Interpret and solve elapsed time problems using digital and analogue times
- ✅ Develop fluency with time units and conversion between hours and minutes
- ✅ Participate in interactive, fast-paced gameplay with applied maths practise
How to Play:
- Students choose their character and begin the race around the track.
- A question appears with a real-world scenario, such as a flight, event, or journey.
- Students select the correct duration from four multiple-choice answers.
- A correct answer speeds up their car, pushing them closer to the finish line.
- An incorrect answer slows them down, giving others a chance to catch up!
- The race continues until all questions are completed and the winners are revealed on the podium.
Ideas for Classroom Use:
- 💡 Use during time and measurement units focused on elapsed time and real-world maths
- 💡 Great for Year 5–6 students working with timetables, schedules, and 24-hour time
- 💡 Pair with follow-up tasks where students create their own travel or event schedules
- 💡 Add to numeracy rotations to provide a low-prep, high-engagement revision option
Top Teacher Tips:
- 💛 Let students personalise their experience by choosing from six characters before the game begins
- 💛 Select the number of players or teams at the start of the game to suit individual, paired, or group play
- 💛 Send the QR code home for students to play as a homework or revision task
Let’s Race – Duration of Events transforms time calculations into a fast-paced adventure—helping students develop real-world maths skills while racing toward success!
Additional information
Australian Curriculum Code | AC9M6M03 |
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Australian Curriculum V9
F - 6
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