Perimeter Problems LET’S QUIZ
Description
Step onto the quiz show stage in this high-energy digital game all about perimeter! Students will answer a series of multiple-choice questions designed to challenge their understanding of measurement in real-world contexts. With one, two, and three-point rounds, the stakes increase as students apply their knowledge of metric units to solve practical problems.
Throughout the game, students will solve perimeter problems involving the lengths of simple and compound shapes. Each question presents a short scenario or measurement prompt with four possible answers. Students must calculate the perimeter using the appropriate strategy and metric unit—building fluency with addition and spatial reasoning in the process.
Who will earn the most points and take home the quiz show prize?
Key Learning Outcomes:
- ✅ Calculate the perimeter of shapes using metric units
- ✅ Apply knowledge of length and measurement to solve practical problems
- ✅ Interpret word problems with real-world context
- ✅ Develop fluency with addition and efficient strategies
- ✅ Engage in interactive measurement practise through game-based learning
How to Play:
- Students are presented with a perimeter question and four multiple-choice answers.
- Rounds include one-point, two-point, and three-point questions to increase challenge and excitement.
- Correct answers earn points and move the player up the leaderboard.
- At the end, the student with the most points wins—and receives a digital prize reveal!
Ideas for Classroom Use:
- 💡 Use during measurement units as a warm-up or revision tool
- 💡 Great for Years 4–5 students developing confidence with metric perimeter calculations
- 💡 Pair with hands-on tasks using rulers or grid paper to connect theory and practise
- 💡 Add to maths rotations to support both group discussion and independent strategy building
Top Teacher Tips:
- 💛 Let students personalise their experience by choosing from six characters before the game begins
- 💛 Select the number of players or teams at the start of the game to suit individual, paired, or group play
- 💛 Send the QR code home for students to play as a homework or revision task
Let’s Quiz – Perimeter Problems gives students the chance to measure up their maths skills and tackle real-world questions with confidence, one point at a time!
Additional information
Australian Curriculum Code | AC9M4M02, AC9M5M02 |
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Australian Curriculum V9
F - 6
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