Roll the Shape Man

Years

EY - 1

Pages

2

Resource, Worksheets & Activities

Description

Roll the Shape Man is a fun and interactive way to combine shape recognition, dice subitising, and number identification—all in one playful classroom activity!


To play, students roll a die, identify the number rolled, and then find the shape on their Shape Man that corresponds to that number. Once found, they colour in that shape. The game continues until the entire Shape Man has been coloured in.


This activity is perfect for maths rotations, early finishers, or a calming end-of-day task. It supports early number concepts while reinforcing shape names and properties—all through an easy-to-set-up, engaging worksheet.


Key Learning Outcomes:

  • ✅ Identify and name 2D shapes
  • ✅ Recognise numbers on a die (subitising)
  • ✅ Make number-shape associations
  • ✅ Strengthen fine motor skills through colouring
  • ✅ Practise turn-taking and following instructions

What’s Included:

  • Printable Roll the Shape Man worksheet
  • Number and shape key (1–6)
  • Instruction page for easy classroom implementation

Materials Needed:

  • Printed worksheets
  • Dice (standard 6-sided)
  • Crayons or coloured pencils

How to Use:

  • • Provide each student with a Shape Man worksheet and a die
  • • Students roll, identify the number, and refer to the key
  • • Find and colour the matching shape in the man
  • • Repeat until the entire picture is coloured
  • • Optional: discuss which shapes were rolled most often

Ideas for Classroom Use:

  • 💡 Use during a shape revision week to make review fun
  • 💡 Include in a maths rotation focused on subitising or shape matching
  • 💡 Add to fast finisher folders for an independent activity
  • 💡 Pair with dice games that explore number addition or doubles
  • 💡 Challenge students to create their own "Shape Man" and shape-number key

Top Teacher Tips:

  • 💛 Use different coloured pencils for each roll to help track progress
  • 💛 Laminate a class set for repeated use with whiteboard markers
  • 💛 Discuss the shapes and their properties before playing
  • 💛 Use jumbo dice or digital dice on the IWB for whole-class play

Roll the Shape Man is a low-prep, high-engagement way to explore shapes, numbers, and early maths skills—all in one cheerful classroom activity!

Additional information

Australian Curriculum Code

AC9M1SP01, AC9MFSP01

File Format

pdf

Australian Curriculum V9

F - 6

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