Shapes in Space POWERPOINT

Years

F - 1

Pages

PowerPoints, Resource

Description

Travel into space while exploring 2D shapes with this exciting and interactive Shapes in Space POWERPOINT game! With two dynamic activities to choose from, this PowerPoint is designed to get students actively identifying, tracing, and applying their shape knowledge in a fun, space-themed environment.


Check out this video below to see this resource in action.



Game 1 is a Pictionary-style activity that introduces twelve 2D shapes: circle, heart, hexagon, octagon, oval, pentagon, rectangle, rhombus, square, star, trapezoid, and triangle. Each slide includes real-life object examples and a “trace it” button to demonstrate how each shape is drawn—making it perfect for both visual and kinaesthetic learners.


Game 2 is an asteroid challenge where students apply what they’ve learned. To help the rocket land safely on Earth, they must correctly identify the shapes of given objects and “destroy” the moving asteroids. It’s a fun and fast-paced way to review shape knowledge while building engagement and excitement.


Key Learning Outcomes:

  • ✅ Identify and name twelve common 2D shapes
  • ✅ Recognise shapes in real-life objects
  • ✅ Demonstrate how to draw and trace shapes
  • ✅ Apply shape knowledge in a fun, game-based format

What’s Included:

  • Interactive PowerPoint with two games
  • Game 1: Shape Pictionary with traceable shapes and real-life images
  • Game 2: Asteroid challenge quiz activity

Materials Needed:

  • Interactive whiteboard or screen
  • Optional: whiteboards or student journals for practising shapes

How to Use:

  • • Choose between the Pictionary activity or asteroid quiz
  • • Use Game 1 to introduce or review shapes with traceable support
  • • Use Game 2 to consolidate shape recognition in a fast-paced review
  • • Repeat and replay to reinforce learning and boost engagement

Ideas for Classroom Use:

  • 💡 Use during your 2D shapes unit as a whole-class warm-up or revision
  • 💡 Incorporate into maths rotations for interactive practise
  • 💡 Pair with hands-on shape tracing activities or drawing practice
  • 💡 Play in teams for collaborative review and problem solving

Top Teacher Tips:

  • 💛 Use the “trace it” function as a class modelling tool
  • 💛 Reinforce vocabulary by encouraging students to name shape features
  • 💛 Allow students to lead the quiz rounds for added ownership

This resource is a fun and interactive way to teach and revise 2D shape knowledge—combining space-themed excitement with strong educational outcomes!

Additional information

Australian Curriculum Code

AC9M1SP01, AC9MFSP01

File Format

zip

Australian Curriculum V9

F - 6

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