Students will practise reading analog time and matching it to digital time.
Using spinners on the hour and minute clock, students take turns spinning both spinners. Spin the hour clock first and choose the number closest to the spinner. Then, spin the minute clock and choose the minute to the nearest 5.
If they have the analog time that matches the spinners, use a counter to cover it on their game board. If they do not have the time it is the next persons turn.