The Cupcake Shop: Subitising to 5 POWERPOINT

Years

EY - F

Pages

15

PowerPoints, Resource

Description

Orders up! Have your class improve their subitising skills in this cupcake shop-themed PowerPoint game!

 

Your students will love visiting The Cupcake Shop and helping the staff to fulfil customer orders by subitising the fingers, dots or frames and correctly selecting the matching number.

 How to play:
  1. Help fulfil the orders by clicking on each cupcake.
  2. Identify the number represented by the picture.
  3. Click on the matching number.
  4. The task is finished when all the cupcake orders are complete.

Additional information

Number of Pages

15

File Format

zip

Australian Curriculum Code

AC9MFN02, AC9MFN04, EYLF OUTCOME 4: Children are confident and involved learners, EYLF OUTCOME 5: Children are effective communicators

Australian Curriculum V9

F - 6

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