Time of Day: Activities LET’S QUIZ

Years

EY - 1

Pages

Digi-Game

Description

Students answer questions and compete in a quiz show-style game. There are rounds of one point, double points and triple points. The winner is the person with the most points at the end of the game. See what prize you win!


Students will identify the activity that is most likely done during the morning, lunchtime, afternoon or night time. They will be presented with a variety of common activities and asked to match them to the correct time of day. Each correct answer earns points and helps them climb the leaderboard as they race toward the top prize. The quiz format encourages repeated practise and helps students build fluency with recognising daily routines and sequencing them across the day.


Who will earn the most points and take home the grand prize?


Key Learning Outcomes:

  • ✅ Identify activities typically done in the morning, lunchtime, afternoon or night time
  • ✅ Develop understanding of daily routines and time of day concepts
  • ✅ Strengthen vocabulary related to time and sequencing
  • ✅ Practise logical reasoning when matching activities to times of day
  • ✅ Engage in interactive, competitive gameplay to reinforce learning

How to Play:

  1. Students are presented with an activity.
  2. They must select which time of day the activity is most likely to happen - morning, lunchtime, afternoon or night time.
  3. Rounds include one-point, double-point, and triple-point questions.
  4. The game continues until all questions have been answered.
  5. At the end, the student with the most points wins - and receives a digital prize reveal!

Ideas for Classroom Use:

  • 💡 Use during time and daily routine units to reinforce sequencing of activities across the day
  • 💡 Great for Early Years to Year 1 students developing vocabulary and understanding of time concepts
  • 💡 Pair with classroom discussions about students' own daily routines and activities
  • 💡 Replay to build fluency and confidence with sequencing activities to times of day

Top Teacher Tips:

  • 💛 Let students personalise their experience by choosing from six characters before the game begins
  • 💛 Select the number of players or teams at the start of the game to suit individual, paired, or group play
  • 💛 Send the QR code home for students to play as a homework or revision task

Let’s Quiz – Time of Day: Activities helps students build confidence with sequencing daily routines while enjoying the excitement of the quiz show!

Additional information

Australian Curriculum Code

AC9MFM02

Australian Curriculum V9

F - 6

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