Underwater Shapes Race POWERPOINT
Description
Let your students dive into the deepest parts of the ocean and explore what lies beyond while identifying 2D shapes in this exciting interactive Underwater Shapes Race POWERPOINT game!
Check out this video below to see this resource in action.
In this underwater adventure, two talented divers compete to explore a mysterious shipwreck. Each turn, students are asked to identify a 2D shape. The first diver to answer correctly gets to dive deeper into the ocean. With each correct answer, they earn a point and get closer to uncovering the hidden treasure.
The diver who reaches 10 points first wins the game and discovers the shipwreck. It's a fast-paced and interactive way to revise 2D shape recognition while building excitement and healthy competition in your classroom.
Key Learning Outcomes:
- ✅ Identify and name common 2D shapes
- ✅ Strengthen shape recognition through repeated practise
- ✅ Engage in team-based or partner competition
- ✅ Apply shape knowledge in an interactive game format
What’s Included:
- Interactive PowerPoint game with underwater theme
- Progress tracker for each diver based on correct answers
Materials Needed:
- Interactive whiteboard or display screen
- Optional: whiteboards or answer cards for student responses
How to Use:
- • Display the game on your whiteboard or screen
- • Divide the class into two teams or choose two players at a time
- • Ask students to name the 2D shape shown on each slide
- • The correct responder earns a point and dives deeper
- • Continue until one diver reaches 10 points and finds the shipwreck
Ideas for Classroom Use:
- 💡 Use during shape revision weeks or as a maths warm-up
- 💡 Play as a class game show or team challenge
- 💡 Pair with shape posters or flashcards for support
- 💡 Encourage students to describe shape properties as they answer
Top Teacher Tips:
- 💛 Keep track of points using a whiteboard tally or digital scoreboard
- 💛 Rotate students through the game to maximise participation
- 💛 Use shape cut-outs or hands-on models to reinforce answers
This resource is a fun and adventurous way to reinforce 2D shape knowledge—perfect for encouraging participation and making maths memorable!
Additional information
Australian Curriculum Code | AC9M1SP01, AC9MFSP01 |
---|---|
File Format | zip |
Australian Curriculum V9
F - 6
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