What’s That Time Game: O’Clock Digital & Analog Mixed

Description
Are your students learning to match analog and digital time representations? What’s That Time Game: O’Clock Digital & Analog Mixed is the perfect hands-on resource to support their developing understanding of time. This flexible activity can be used as a Bingo-style game or as a simple matching task to help students practise recognising and connecting different time formats.
Students choose a card that may show either a digital or analog o’clock time and search for a matching representation on their game mat. If they find a match, they cover it. The game can be played independently, in small groups, or as a whole-class activity, making it ideal for a range of classroom settings.
What’s That Time Game: O’Clock Digital & Analog Mixed offers repeated practise with o’clock times and helps students build flexibility in switching between time formats. It’s one of several variations available, including both o’clock and half-hour times across digital, analog, and written formats, giving you flexibility to differentiate according to your students’ needs.
Key Learning Outcomes:
- ✅ Practise matching analog and digital time representations
- ✅ Develop fluency with o’clock times
- ✅ Strengthen flexibility in recognising time across multiple formats
- ✅ Build visual discrimination and time-telling accuracy
- ✅ Promote collaborative and independent learning
What’s Included:
- Time cards featuring a mix of digital and analog o’clock times
- Game mats featuring both digital and analog time representations
- Also available in matching half-hour and written time formats
Materials Needed:
- Printed time cards and game mats
- Counters or tokens to cover matches
How to Use:
- Print and prepare the time cards and game mats.
- Distribute the mats and shuffle the time cards.
- Students draw a time card that may display either a digital or analog o’clock time.
- They search for the matching representation on their mat (digital or analog).
- If a match is found, they cover the space with a counter. Continue until all matches are found or someone completes their mat.
Ideas for Classroom Use:
- 💡 Use as a small group maths rotation to target time-telling skills.
- 💡 Set it up as a whole-class Bingo game for an engaging revision activity.
- 💡 Include in early finisher tubs for independent practise.
- 💡 Use for assessment by observing student accuracy in matching digital and analog time.
Top Teacher Tips:
- 💛 Laminate cards and mats for durability and repeated use.
- 💛 Model how to read and interpret both digital and analog clocks before starting.
- 💛 Differentiate by limiting the number of time representations or by scaffolding students through the matching process.
- 💛 Encourage students to say the time aloud to reinforce vocabulary and oral fluency.
What’s That Time Game: O’Clock Digital & Analog Mixed is a fun and versatile way to build student confidence with time. It’s ideal for reinforcing key skills through engaging, low-prep, and flexible practise!
Additional information
Australian Curriculum Code | AC9M2M04, AC9M3M04 |
---|---|
File Format |
Australian Curriculum V9
F - 6
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