What’s That Time Game: O’Clock Matching Game

Years

1 - 3

Pages

9

Games, Resource

Description

Are your students learning to match analogue and digital time representations? What’s That Time Game: O’Clock Matching Game is the perfect hands-on resource to support their developing understanding of time. This flexible activity can be used as a Bingo-style game or as a simple matching task to help students practise recognising and connecting different time formats.


Students choose a card that displays an o’clock time in either analogue, digital, or written form and search for a matching representation on their game mat. If they find a match, they cover it. The game can be played independently, in small groups, or as a whole-class activity, making it a versatile choice for time-telling practise across a range of settings.


What’s That Time Game: O’Clock Matching Game provides valuable repeated practise with o’clock times while supporting visual discrimination, flexibility, and fluency. This resource is available in a range of formats including both o’clock and half-hour times, in digital, analogue, and written formats, so you can easily differentiate to meet the needs of your learners.


Key Learning Outcomes:

  • ✅ Practise matching analogue, digital, and written time representations
  • ✅ Develop fluency with o’clock times
  • ✅ Strengthen flexibility in recognising time across multiple formats
  • ✅ Build visual discrimination and time-telling accuracy
  • ✅ Promote collaborative and independent learning

What’s Included:

  • Time cards featuring o’clock times in: - Analogue format - Digital format - Written format
  • Game mats featuring a mix of time representations
  • Also available in matching half-hour formats

Materials Needed:

  • Printed time cards and game mats
  • Counters or tokens to cover matches

How to Use:

  1. Print and prepare the time cards and game mats.
  2. Distribute the mats and shuffle the time cards.
  3. Students draw a time card that may display an o’clock time in analogue, digital, or written form.
  4. They search for the matching representation on their mat.
  5. If a match is found, they cover the space with a counter. Continue until all matches are found or someone completes their mat.

Ideas for Classroom Use:

  • 💡 Use as a small group maths rotation to target time-telling skills.
  • 💡 Set it up as a whole-class Bingo game for an engaging revision activity.
  • 💡 Include in early finisher tubs for independent practise.
  • 💡 Use for assessment by observing student accuracy in matching time formats.

Top Teacher Tips:

  • 💛 Laminate cards and mats for durability and repeated use.
  • 💛 Model how to read and interpret all three formats before starting the activity.
  • 💛 Differentiate by limiting the number of time representations or scaffolding students through the matching process.
  • 💛 Encourage students to say the time aloud to reinforce vocabulary and oral fluency.

What’s That Time Game: O’Clock Matching Game is a fun and flexible way to build student confidence with time-telling. It’s ideal for reinforcing key skills through engaging, low-prep, and adaptable practise!

Additional information

Australian Curriculum Code

AC9M2M04, AC9M3M04

File Format

pdf

Australian Curriculum V9

F - 6

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