Which Has More? Counting & Comparing Chips LET’S RACE

Years

EY - F

Pages

Digi-Game

Description

Start your engines – it’s time to hit the track! In this fast-paced digital game, students compete to answer questions and move their race cars closer to the finish line. With each correct response, their car accelerates around the track – but only the fastest, most accurate driver will reach the podium!


This version focuses on comparing small groups of items. Students are presented with two collections of chips and must decide which group has more. By visually analysing the sets and identifying greater quantities, they practise early counting and comparison skills – essential for developing number sense and problem-solving fluency in the early years.


Which Has More? Counting & Comparing Chips LET’S RACE is ideal for Foundation and Year 1 students learning to recognise and compare amounts. The gameplay encourages quick thinking and visual estimation, making it perfect for reinforcing concepts in a fun, competitive format. Whether played one-on-one, in pairs, or as a class challenge, this game brings energy to your early maths block.


Key Learning Outcomes:

  • ✅ Compare collections of objects to determine which is greater
  • ✅ Use subitising and early counting strategies to make comparisons
  • ✅ Build number sense through visual quantity recognition
  • ✅ Strengthen mathematical reasoning in a game-based environment
  • ✅ Develop fluency with early numeracy through repeated practise

How to Play:

  1. Students begin by selecting their car and choosing solo or multiplayer mode.
  2. Each question displays two collections of chips on either side of the screen.
  3. Students determine which group has more and select their answer.
  4. Each correct response moves their car forward on the race track.
  5. The first car to cross the finish line wins – and stands proudly on the podium!

Ideas for Classroom Use:

  • 💡 Use in Early Years to Foundation for comparing collections up to 10
  • 💡 Project on the interactive whiteboard to play as a whole-class warm-up
  • 💡 Use during maths rotations with iPads or laptops in pairs or small groups
  • 💡 Follow up with concrete manipulatives so students can recreate and compare sets physically

Top Teacher Tips:

  • 💛 Let students personalise their experience by choosing from six characters before the game begins
  • 💛 Select the number of players or teams at the start of the game to suit individual, paired, or group play
  • 💛 Send the QR code home for students to play as a homework or revision task

Let’s Race – Which Has More? Counting & Comparing Chips turns comparison into a competitive sprint – building fluency, accuracy, and confidence at full speed!

Additional information

Australian Curriculum Code

AC9MFN01, AC9MFN02, AC9MFN03

Australian Curriculum V9

F - 6

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