Yes or No Robot: Generating Questions Activity

Years

EY - 1

Pages

21

Resource

Description

Do your students need a fun way to practise generating and responding to yes or no questions? You need our adorable Yes or No Robot Activity!   In partners or small groups, one student will wear the robot headband and will have to pose yes or no closed questions to determine the mystery image on the topic card. The other players in the group will see the image, while the robot will only see the category on the back. By playing this fun game, students will be developing skills related to statistics concepts as well as speaking and listening skills!   This resource includes:
  1. Detailed instructions
  2. Robot headband (full colour and black and white version)
  3. Topic cards
  Your students will love the mystery aspect of the game and will be expert questioners in no time!

Additional information

Number of Pages

21

File Format

pdf

Australian Curriculum Code

AC9M1ST01, AC9MFST01

Australian Curriculum V9

F - 6

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