Description
You’ve reached the tomb, and it’s time to get the treasure! In this adventurous digital game, students must decide whether to play it safe and collect a small piece of treasure, or risk it all for a chance at the big score. But beware – one wrong move, and they’ll fall through the trapdoor and lose everything they haven’t banked!
This game challenges students to explore and solve number patterns involving doubling, halving, and multiples of 2, 5 and 10. Through each round, they apply their knowledge of number facts, patterns, and relationships to identify what comes next – or what’s missing – in a sequence.
Let’s Steal – Doubling & Halving Number Patterns is perfect for building fluency with patterns, multiples, and operations in a high-stakes, risk-and-reward format. Whether played independently or with a partner, it keeps students engaged, challenged, and excited to chase the big score!
Key Learning Outcomes:
- ✅ Identify and continue number patterns involving doubling and halving
- ✅ Recognise multiples of 2, 5 and 10 in patterned sequences
- ✅ Apply knowledge of number operations in sequence tasks
- ✅ Strengthen reasoning and number flexibility
- ✅ Engage in strategic thinking with risk-and-reward gameplay
How to Play:
- Students are presented with a number pattern question involving doubling, halving, or multiples.
- A correct answer reveals a piece of treasure.
- Players choose whether to bank their treasure or risk it for a chance at a higher-value piece.
- If they answer incorrectly, they fall through the trapdoor and lose all unbanked treasure.
- The player with the highest total coin value at the end of the game wins!
Ideas for Classroom Use:
- 💡 Use during maths rotations or number pattern units focused on multiplication and division.
- 💡 Ideal for Year 3–4 students developing fluency with doubling, halving, and skip counting.
- 💡 Pair with a hands-on pattern-building task using counters, number lines or charts.
- 💡 Follow up with a written activity identifying and continuing number sequences.
Top Teacher Tips:
- 💛 Send the QR code home for students to play as a homework or revision task.
- 💛 Let students personalise their experience by choosing from six characters before the game begins.
- 💛 Select the number of players or teams at the start of the game to suit individual, paired, or group play.
Let’s Steal – Doubling & Halving Number Patterns makes number pattern practice adventurous and high-stakes – will your students bank their treasure or risk it all for the big score?
Additional information
Australian Curriculum Code | AC9M3N07, AC9M4N09 |
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Australian Curriculum V9
F - 6
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