Mental Maths: Adding 5 LET’S RACE

Years

F - 1

Pages

Digi-Game

Description

Race around the track in this fast-paced game! Students answer quick-fire questions to keep their race car zooming forward. Each correct answer accelerates their car down the track - but wrong answers will slow them down and give the competition a chance to catch up.


This version focuses on mentally adding 5 to numbers within 15. Students practise recalling addition facts efficiently, using counting-on and number patterns to build fluency with simple sums. It’s an ideal way to reinforce this key mental maths skill through movement and motivation.


The faster and more accurate their answers, the greater their chances of crossing the finish line first and earning a spot on the winner’s podium!


Key Learning Outcomes:

  • ✅ Add 5 to numbers within 15 using mental strategies
  • ✅ Develop fluency and automaticity with basic addition facts
  • ✅ Use counting-on and number sense to solve simple sums
  • ✅ Engage in interactive, competitive gameplay with real-time feedback
  • ✅ Reinforce mental computation in a meaningful, fast-paced context

How to Play:

  1. Students answer addition questions focused on adding 5 to a given number.
  2. Each correct answer speeds up their car on the track.
  3. Incorrect answers cause the car to slow down.
  4. The race continues until all questions are answered.
  5. The player who finishes the race with the fastest time wins a place on the podium!

Ideas for Classroom Use:

  • 💡 Use during mental maths warm-ups or fluency-based rotations
  • 💡 Great for Year 1–2 students developing confidence with small number addition
  • 💡 Replay the game to increase speed and fluency over time
  • 💡 Pair with flash cards or hands-on number line activities as pre- or post-game support

Top Teacher Tips:

  • 💛 Let students personalise their experience by choosing from six characters before the game begins
  • 💛 Select the number of players or teams at the start of the game to suit individual, paired, or group play
  • 💛 Send the QR code home for students to play as a homework or revision task

Let’s Race – Mental Maths: Adding 5 turns early number practise into a thrilling race to the finish line - boosting fluency and focus while fuelling friendly competition!

Additional information

Australian Curriculum Code

AC9M1N04, AC9MFN04

Australian Curriculum V9

F - 6

Lorem ipsum dolor sit amet, consectetur adipiscing elit.

Lorem ipsum dolor sit amet, consectetur adipiscing elit.

Lorem ipsum/ Lorem ipsum/ Lorem ipsum

Lorem ipsum dolor sit amet, consectetur adipiscing elit.

Lorem ipsum dolor sit amet, consectetur adipiscing elit.

Lorem ipsum/ Lorem ipsum/ Lorem ipsum

Lorem ipsum dolor sit amet, consectetur adipiscing elit.

Lorem ipsum dolor sit amet, consectetur adipiscing elit.

Lorem ipsum/ Lorem ipsum/ Lorem ipsum

Lorem ipsum dolor sit amet, consectetur adipiscing elit.

Lorem ipsum dolor sit amet, consectetur adipiscing elit.

Lorem ipsum/ Lorem ipsum/ Lorem ipsum

Lorem ipsum dolor sit amet, consectetur adipiscing elit.

Lorem ipsum dolor sit amet, consectetur adipiscing elit.

Lorem ipsum/ Lorem ipsum/ Lorem ipsum