Description
You’ve reached the tomb, and it’s time to get the treasure! In this thrilling digital game, students solve quick mental addition problems to unlock treasure hidden deep within the tomb. After each correct answer, they face a choice—bank their treasure or take a chance and play on for a bigger reward.
This version focuses on mentally adding 5 to numbers within 15. Students will use counting-on and number patterns to build fluency with basic facts, all while enjoying the excitement of a treasure hunt. It’s the perfect combination of strategy and skill-building for early learners.
One wrong answer and the treasure is lost—but with clever thinking and solid number knowledge, students can come out on top!
Key Learning Outcomes:
- ✅ Add 5 to numbers within 15 using mental strategies
- ✅ Build fluency and automaticity with early addition facts
- ✅ Strengthen number sense and counting-on skills
- ✅ Develop decision-making through risk-and-reward gameplay
- ✅ Engage in meaningful maths practise through interactive play
How to Play:
- Students are presented with a simple addition equation involving +5.
- A correct answer reveals a piece of treasure.
- Students decide whether to collect that treasure or risk it for a chance at a larger one.
- If they answer incorrectly, the trapdoor opens and their unbanked treasure is lost.
- The game continues until all questions are completed, and the player with the most banked treasure wins!
Ideas for Classroom Use:
- 💡 Use during mental maths rotations or fluency-building sessions
- 💡 Great for Foundation to Year 1 students practising number facts involving +5
- 💡 Pair with number lines, tens frames, or counters to support understanding before gameplay
- 💡 Replay the game to develop confidence and quick recall over time
Top Teacher Tips:
- 💛 Let students personalise their experience by choosing from six characters before the game begins
- 💛 Select the number of players or teams at the start of the game to suit individual, paired, or group play
- 💛 Send the QR code home for students to play as a homework or revision task
Let’s Steal – Mental Maths: Adding 5 gives students a fast-paced way to build fluency, practise addition, and make each decision count on their way to treasure-filled success!
Additional information
Australian Curriculum Code | AC9M1N04, AC9MFN04 |
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Australian Curriculum V9
F - 6
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