x4 Times Tables LET’S STEAL
Description
You’ve reached the tomb, and it’s time to get the treasure! Do you play it safe and take the small pieces of treasure, or risk it all to get the big score? Each correct answer opens a new chamber and adds to your haul. Choose wisely when deciding whether to bank your points or push your luck for a bigger prize.
This adventure targets the x4 times tables. Students face quick-fire multiplication questions that build fluency with 4s facts using efficient strategies like doubling the 2s, using 8x and halving, and visualising arrays. The blend of suspense and speedy recall keeps learners focused on accuracy first, then speed.
Let’s Steal - x4 Times Tables fits whole-class energisers, small-group stations, or independent rotations. Visual progress, instant feedback, and the risk-reward mechanic motivate repeated play, helping students strengthen number sense, confidence, and flexible thinking with the 4s facts.
Key Learning Outcomes
- ✅ Recall and apply 4s multiplication facts with increasing accuracy and speed
- ✅ Use strategies such as doubling 2s, 10x minus 6x, and array models to solve efficiently
- ✅ Strengthen number sense through repeated retrieval and self-checking
- ✅ Build confidence answering within a light time-pressure setting
- ✅ Make strategic risk choices to maximise total points while maintaining accuracy
How to Play
- Read the multiplication prompt focusing on the x4 facts.
- Calculate the product using mental strategies or known facts.
- Select the correct answer to collect treasure and add to your running total.
- Choose to bank your points for safety or risk them by attempting another question for a bigger score.
- Finish the run and compare totals to see who secured the largest haul.
Ideas for Classroom Use
- 💡 Run a short tournament with rotating teams and a visible class leaderboard.
- 💡 Use in maths rotations for targeted fluency practice with learners consolidating x4 facts.
- 💡 Pause after tricky items for a quick strategy share, then resume the raid.
- 💡 After play, have students draw arrays or bar models that represent selected 4s facts.
Top Teacher Tips
- 💛 Let students personalise their experience by choosing from six characters before the game begins
- 💛 Select the number of players or teams at the start of the game to suit individual, paired, or group play
- 💛 Send the QR code home for students to play as a homework or revision task
With its thrilling treasure raid and smart decision making, Let’s Steal - x4 Times Tables turns multiplication practice into an unforgettable challenge. Students strengthen rapid recall of 4s facts, celebrate progress, and return for repeat runs to fine-tune strategies and boost scores.
Additional information
Australian Curriculum Code | AC9M3A03, AC9M4A02 |
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Australian Curriculum V9
F - 6
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