Skip Counting by 3s LET’S DEFEND

Years

1 - 2

Pages

Digi-Game

Description

Work together to build and protect a town that is under attack by giant robots. Each time students answer correctly, they’ll earn the chance to choose an action—upgrade homes and grow the population, strengthen the town walls, or launch an attack against the robots.


This version focuses on skip counting by 3s. Students must identify the correct number that continues a sequence, building their understanding of patterns and repeated addition. Each answer brings them one step closer to saving their town.


The game continues until all questions have been answered. At the end, students see how well their town has fared—based on the number of upgrades, population growth, defence strength, and defeated robots. Replay the game to defend the town even better next time!


Key Learning Outcomes:

  • ✅ Skip count by 3s to complete number sequences
  • ✅ Recognise and extend patterns using repeated addition
  • ✅ Build fluency and number confidence
  • ✅ Develop logical thinking through pattern recognition
  • ✅ Engage in strategic, collaborative learning through interactive gameplay

How to Play:

  1. Students are presented with a number sequence that increases by 3, with a missing number to identify.
  2. Each correct answer allows them to choose an action—upgrade a home, grow the population, strengthen the wall, or attack a robot.
  3. The team works together to protect the town and balance different types of actions.
  4. The game ends once all questions are complete.
  5. A final screen reveals how well the town performed across all areas of defence and growth.

Ideas for Classroom Use:

  • 💡 Use during number pattern or early multiplication units
  • 💡 Great for Year 2–4 students practising skip counting fluency
  • 💡 Ideal as a cooperative warm-up or group challenge activity
  • 💡 Follow up with skip counting games, songs, or written patterns

Top Teacher Tips:

  • 💛 Let students personalise their experience by choosing from six characters before the game begins
  • 💛 Select the number of players or teams at the start of the game to suit individual, paired, or group play
  • 💛 Send the QR code home for students to play as a homework or revision task

Let’s Defend – Skip Counting by 3s combines number pattern practise with teamwork, strategy, and the thrill of saving a town under attack!

Additional information

Australian Curriculum Code

AC9M1A01, AC9M2N05

Australian Curriculum V9

F - 6

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