Identifying Bias LET’S EXPLORE
Description
Blast off into outer space and explore different galaxies in this exciting digital game focused on identifying bias. With every correct answer, students warp to a new part of the galaxy, collecting unique space objects that earn them badges along the way.
In this version of Let’s Explore, students will answer 20 multiple-choice questions that help them recognise bias in written texts. They'll learn to distinguish between objective and subjective language and uncover how bias can influence the meaning and tone of a message.
This game is a fun and purposeful way to introduce or consolidate a tricky comprehension skill - helping students build awareness of how language choices can shape opinion and perspective.
Key Learning Outcomes:
- ✅ Identify biased and unbiased language in written texts
- ✅ Understand the difference between objective and subjective language
- ✅ Develop critical thinking skills when reading or interpreting text
- ✅ Strengthen comprehension through multiple-choice style questioning
- ✅ Engage in grammar and literacy practice through interactive gameplay
How to Play:
- Students read a sentence or short text extract.
- They answer a multiple-choice question identifying whether it contains biased, subjective, or objective language.
- Each correct answer unlocks a new space object and progresses them to a different galaxy.
- As they move through the game, they collect objects and earn space badges.
- At the end, students are shown all the badges they collected across their journey.
Ideas for Classroom Use:
- 💡 Use as part of a comprehension unit focused on evaluating author purpose and tone
- 💡 Pair with a text annotation task where students highlight biased vs unbiased language in real articles
- 💡 Add to literacy rotations to target inferencing, critical reading and language analysis
- 💡 Replay the game as a warm-up to spark discussion about persuasive or opinion-based texts
Top Teacher Tips:
- 💛 Let students personalise their experience by choosing from six characters before the game begins
- 💛 Select the number of players or teams at the start of the game to suit individual, paired, or group play
- 💛 Send the QR code home for students to play as a homework or revision task
Let’s Explore – Identifying Bias turns critical reading into an interactive adventure - helping students recognise language features that influence meaning and develop confident, independent reading habits.
Additional information
Australian Curriculum Code | AC9E5LA02, AC9E6LA02 |
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Australian Curriculum V9
F - 6
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