Identifying Clauses LET’S ROLL

Years

3 - 4

Pages

Digi-Game

Description

Roll the dice and move around the game board, which features mini worlds taken from the other digi-games. From snowy mountains to underwater realms, each stop on the board offers a new challenge. The more correct answers you get, the more opportunities there are to earn points. Game on!


This version focuses on identifying clauses and understanding the basic components that make them complete. Students are presented with multiple-choice questions that test their knowledge of subject-verb agreement, helping them determine which sentence segments form proper clauses. It’s a fun and practical way to build grammar confidence and develop early sentence structure awareness.


Each dice roll moves students across different landscapes. Correct answers earn points and keep them advancing, while incorrect answers mean they stay put until their next roll. With every turn, students practise identifying clauses in a highly engaging, game-based context.


Key Learning Outcomes:

  • ✅ Identify clauses within sentence structures
  • ✅ Understand subject-verb agreement
  • ✅ Strengthen sentence-building and grammar skills
  • ✅ Apply grammatical knowledge to multiple-choice formats
  • ✅ Participate in interactive, movement-based grammar review

How to Play:

  1. Students roll the dice and move across the themed game board.
  2. Each space presents a multiple-choice question about identifying clauses.
  3. Correct answers earn points and allow students to keep progressing.
  4. Incorrect answers result in no points, and players wait until their next roll.
  5. The game continues until all questions are completed. The player with the highest score wins!

Ideas for Classroom Use:

  • 💡 Use as a warm-up during grammar lessons on clauses and sentence parts
  • 💡 Ideal for students in Years 3–4 learning to build more complex sentences
  • 💡 Play in pairs or small groups to encourage peer discussion about answers
  • 💡 Follow up with writing tasks that ask students to build their own clauses

Top Teacher Tips:

  • 💛 Let students personalise their experience by choosing from six characters before the game begins
  • 💛 Select the number of players or teams at the start of the game to suit individual, paired, or group play
  • 💛 Send the QR code home for students to play as a homework or revision task

Let’s Roll – Identifying Clauses blends grammar practice with movement and fun, helping students build strong sentence foundations as they roll their way to success!

Additional information

Australian Curriculum Code

AC9E3LA06, AC9E4LA06

Australian Curriculum V9

F - 6

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