Who Will Win? Worksheet

Description
Who Will Win? Worksheet is a fun, open-ended maths investigation that combines prediction, probability and critical thinking. Using simple dice-based rules, students race two players around a track, analysing how the number of dice and success criteria affect the outcome of the game. With three differentiated worksheets included, this activity offers a highly engaging way to explore chance and fairness in a hands-on format.
Before starting the race, students are asked to make a prediction about which player they think will win, based on the probability of each outcome. Then, through repeated trials and observation, they test their predictions and reflect on their reasoning. Finally, students are encouraged to modify the rules and explore how small changes affect the results – building mathematical curiosity and logical reasoning.
Perfect for maths rotations, partner work or enrichment tasks, Who Will Win? provides a meaningful and interactive way to introduce or consolidate ideas related to probability and chance.
Key Learning Outcomes:
- ✅ Explore the concept of chance through repeated trials
- ✅ Use logical reasoning to predict outcomes
- ✅ Collect and interpret data to draw conclusions
- ✅ Understand how changing variables affects probability
- ✅ Apply mathematical thinking to game-based scenarios
What’s Included:
- 3 differentiated worksheets with increasing complexity
- Race track format for visual tracking of player movement
- Spaces for prediction, observation and reflection
Materials Needed:
- Dice (1 or more per group)
- Printed worksheets
- Pencils or markers
- Optional: small counters or player tokens to track movement
How to Use:
- Distribute one of the worksheets based on student readiness or interest.
- Review the dice rules for each player and ask students to predict who they believe will win the race and why.
- Students simulate 15 rounds, recording movement based on whether each dice roll meets the set criteria.
- After the race, they reflect on the outcome, adjust the rules and test again.
Ideas for Classroom Use:
- 💡 Use as a hands-on investigation during your probability unit
- 💡 Set up as a maths centre for pairs or small group work
- 💡 Assign as a challenge task for fast finishers
- 💡 Use in discussion to explore fairness in games and real-life applications of chance
Top Teacher Tips:
- 💛 Use colour-coded counters or player tokens to easily track each player’s movement
- 💛 Encourage students to justify their predictions using mathematical language (e.g. likely, unlikely, more chance, less chance)
- 💛 Print double-sided for students to record adjusted rules and second-round testing
- 💛 Invite students to create their own player rules for peers to test
Who Will Win? Worksheet is a rich and versatile resource that brings probability to life. With built-in differentiation and room for creative thinking, it’s an ideal way to explore chance through meaningful mathematical play.
Additional information
Number of Pages | 3 |
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File Format | |
Australian Curriculum Code | AC9M4P01, AC9M4P02, AC9M5P01, AC9M5P02 |
Australian Curriculum V9
F - 6
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